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Version 2.4.0, Beakers & Breakers


Dev Notes

  • Welcome to the fourth weekly update! Joining in with the quarantine tradition of inadvisable haircuts, I’ve given Ravager a lick of new paint. It’s still very much a work in progress, but hopefully you’ll like what we have so far. This version also includes our first use of Breaker, the first of Malagar’s experiments, and the first collab with our newest writer, Eliterose. Enjoy!

Features

  • Scene: Heloise can be volunteered for Malagar’s experiments.
  • Fate: Cuchilla can be sacrificed to the Infernals (collab with Eliterose).
  • Scene: Marie-Anne can be forcibly persuaded of your merits (Dreamweaver choice).
  • Captive: Marie-Anne’s post-persuasion dialogue choices.
  • Art: the commoner girl’s night encounter (Lubbio).
  • Art: Chanwe’s supplication (Lubbio).
  • Voice: Heloise’s gagged scenes (Keta).
  • Voice: Chanwe’s explanation of her name (Midnight Iris).
  • Voice: Malagar’s departing gift, and conversation about his niece (David Snow).
  • Music: a new main menu theme, for those who complete Chapter 3 (Marina Montague).
  • UI: a revitalised frame for the main menu and game screens (Mortalitech).
  • UI: the game logo has been updated (Mortalitech).
  • UI: the main menu has been given an animated background transition.
  • Background: the resolution and quality of all backgrounds has been improved.

Tweaks

  • Darja will... prepare herself more quickly.
  • The textbox appears and disappears more smoothly.
  • The textbox is hidden during the animations at the start of the game.
  • Characters positioned on the left or right of the screen are now slightly more central.
  • The melody and ante components of Malagar’s theme have been switched with one another. I think this is better?
  • Eating Issa will grant you a strength bonus.
  • Adeline, Balthorne, Heloise, and Maelys are referred to by their given names only.
  • Valzira’s shadow will appear in Malagar’s laboratory after the anomaly is formed.
  • Marie-Anne’s lodgings are more fitting for the new backgrounds.

Fixes

  • Discussion with Marie-Anne will no longer lock you out of the Bastion quest.
  • Pathing when approaching the wolf horde has been improved.
  • If you gently persuade Marie-Anne of your merits, you will not get a ‘Sebastian’ menu prompt until you have a proper context for it.
  • Darja no longer arrives back at the campfire, ready for collection, after Malagar removes her from your custody.
  • Cuchilla’s snoring is no longer so loud that it will follow you around the realm after certain menu choices.
  • Captive scenes with Chanwe will raise your Potency if they are your first time with her.
  • Corrected an outdated image reference when negotiating with captive Mina.
  • Removed the duplicate kobold from Malagar’s laboratory.
  • Removed a snippet of duplicate dialogue from the initial Inquisitrix encounter.
  • The wolfmen will not magically recover from being killed by Valzira.
  • Capturing Valzira midway through being given the quest by Malagar will path you to a suitable point in his dialogue choices.
  • Lesser kobolds have been trained to use quotation marks.
  • Music transitions are better when heading to the spire with Darja.
  • Music transitions are better when returning to the Infernals after making a sacrifice.
  • Corrected a duplicate voice line when performing experiments with Valzira.
  • Fixed some background flags during the fangirl’s first time.

Files

Ravager 2.4.0 for PC 455 MB
May 04, 2020
Ravager 2.4.0 for Linux 437 MB
May 04, 2020
Ravager 2.4.0 for Mac 438 MB
May 04, 2020
Ravager 2.4.0 for Mobile 444 MB
May 04, 2020
Ravager 2.4.0 for Tablet 445 MB
May 04, 2020

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