Version 2.5.0, Asses & Assets

Dev Notes

  • Nine weekly builds and counting! Work is underway on Act IV. But, thanks to my newly-furloughed lifestyle (and lots of new content from our writers), I’ve been able to put together a nice tasty build in the interim.
  • The war council framework is still very experimental; please report any bugs or inconsistencies on Discord, where I’ll be able to see them, and I’ll get them sorted for the following release.


  • Plot: formation of your war council.
  • Plot: choosing a general for your kobolds.
  • Plot: you may navigate your lair in Act IV. You may not begin conquest yet.
  • Scene: Cuchilla puts on a show for her comrades (two variants, collab with Mattrex, Dreamweaver choice).
  • Scene: Chanwe’s theology lessons continue (collab with Var).
  • Captive: It’s time to have a talk with Heloise (many variants, collab with Mattrex).
  • Fate: Issa can be given to the Infernals (collab with MayaFae).
  • Fate: Issa can be given to the mercenaries (collab with MayaFae).
  • Fate: a followup scene for Mina and the kobolds (collab with Mattrex).
  • Fate: a followup scene for Darja and the wolfmen (collab with Mattrex).
  • Animation: Naho’s reprimand, our third animated scene (Amon Ra).
  • Art: Naho in heat (Lubbio).
  • Voice: The beginning of Cuchilla’s drinks with Darja (Dr Sodomite Herr).
  • Voice: Enid’s confrontation (Katharine).


  • The reputation check required to recruit the mercenaries is now more forgiving.
  • Zizi’s climax scene has been visually extended.
  • Malice might have opinions about your choice of name for her.
  • Lair music fades in immediately after awakening from sleep.
  • Descriptions of the wolf tribe are less culturally insensitive.


  • Fixed a particularly obscure bug that was preventing the wolf tribe events (including Eburon’s scene) from playing.
  • Anonymous wolfmen will appear properly on screen.
  • Corrected a flaw in one of Darja’s CGs.
  • Darja will not stick around after being eaten.
  • Darja no longer intrudes into your dreams after your first night with her.
  • Darja is now patient enough to wait at the campsite for your return during Act III.
  • Rejecting Darja during Act III no longer makes you sleepy.
  • Attempting to access an unfinished area of the game will no longer occasionally drop you back into it at random.
  • Assorted improvements to stage direction.
  • Assorted spelling and grammar improvements (thanks, Kahryl!).
  • And everything else found during the playtest (thanks, GrayRaven!).


Ravager 2.5.0 for PC 555 MB
Jun 11, 2020
Ravager 2.5.0 for Linux 537 MB
Jun 11, 2020
Ravager 2.5.0 for Mac 538 MB
Jun 11, 2020
Ravager 2.5.0 for Mobile 544 MB
Jun 11, 2020
Ravager 2.5.0 for Tablet 545 MB
Jun 11, 2020

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