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How do i get the second farm raid scene?

Loving the game absolutely; I was wondering for those who choose power fantasy, as a quality of life change, would it be possible they have "unlimited donations" of riches to their hordes, i.e. they have infinite gold donations or npc "slaves" for them? Seeing as everything else is more or less auto win on that mode.

(2 edits) (+1)

Infinite riches (or more aptly no use of your hoard) for Morale and building is already a feature for Power Fantasy.
I don't believe they will ever allow for you to regain gifted prisoners except for a few key examples as it is can be a major pivotal relationship moment. (All 3 location Factions require a sacrifice.)

I meant more specifically a use of a unnamed female captive to sate the needs of your hoards (i.e. wolfmen kobolds and mercs). I get that it wouldn't make much sense for the storyline factions to do so, but in regards to the armies you recruit to keep morale maxed but now that I know it's a thing already, my question has been answered :) thanks

An artistic nitpick:  Issa's right ear is strangely clipped off in one particular standing portrait.  The others have the ear in a natural shape.

One thing that I have noticed is that sometimes a flickering will happen. This flickering afflicts standing character portraits on the background.  The issue was present in v2.5.5.

Yes,  unfortunately this is a problem with the RenPy framework. We've tried to reduce its frequency since 2.5.5, but some problems will persist.

(1 edit) (+1)

I have the impression that the game has a bug that hamstrings performance.  Sometimes simply not doing anything would have the game slow to a stop.  Using the Windows task manager is the only way to shut down the
game.

My computer should have sufficient power to run most games, and this bug happens within minutes, especially after going into chapter 3.  I don't think it happened with v2.5.5.


It should be noted that the game won't let me CTRL-skip dialogue that I have previously encountered, even if that text was several saves ago on the same file.

Ryzen 3600, 64-gigs of RAM.

(1 edit)

i've also had issues with skipping text that has definitely been read before... and saved after it was.

bigger issue i'd say is the same bug probably applies to the gallery. that requires me to make sure to save just before a scene i really like just in case.

Thanks for letting me know! We introduced some manual handling of the image buffer to reduce the amount of graphical glitches, but it might be causing problems in some places. If you hop onto Discord and let us know the details on the #bug-reports channel, we might be able to get to the root of the problem.

I got a traceback, pretty it is related to the issue at hand.  Excising the first half, because the comment is too long.


MemoryError:
-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\bootstrap.py", line 316, in bootstrap
    renpy.main.main()
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\main.py", line 578, in main
    run(restart)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\main.py", line 143, in run
    renpy.execution.run_context(True)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\execution.py", line 908, in run_context
    context.run()
  File "game/c2_world.rpy", line 1083, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1787, in script call
    call menu_return
  File "game/c3_captures.rpy", line 3965, in script call
    call menu_return
  File "game/c3_captives.rpy", line 3528, in script call
    call menu_return
  File "game/c3_captives.rpy", line 14746, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 1303, in script call
    call menu_return
  File "game/c3_captures.rpy", line 1322, in script call
    call menu_return
  File "game/c3_captures.rpy", line 811, in script call
    call menu_return
  File "game/c3_captives.rpy", line 5088, in script call
    call menu_return
  File "game/c3_captives.rpy", line 26106, in script call
    call menu_return
  File "game/c3_captives.rpy", line 25304, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captures.rpy", line 126, in script call
    call menu_return
  File "game/c3_lair.rpy", line 8327, in script call
    call menu_return
  File "game/c3_lair.rpy", line 9002, in script call
    call menu_return
  File "game/c3_captives.rpy", line 2097, in script call
    call menu_return
  File "game/c3_captures.rpy", line 4551, in script call
    call menu_return
  File "game/c3_lair.rpy", line 874, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1813, in script call
    call menu_return
  File "game/c3_lair.rpy", line 705, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1857, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captives.rpy", line 911, in script call
    call menu_return
  File "game/c3_captives.rpy", line 1253, in script call
    call menu_return
  File "game/c3_captives.rpy", line 1321, in script call
    call menu_return
  File "game/c3_captives.rpy", line 126, in script call
    call menu_return
  File "game/c3_captures.rpy", line 980, in script call
    call menu_return
  File "game/c3_captives.rpy", line 9904, in script call
    call menu_return
  File "game/c3_captives.rpy", line 10944, in script call
    call menu_return
  File "game/c3_captives.rpy", line 12109, in script call
    call menu_return
  File "game/c3_captives.rpy", line 5088, in script call
    call menu_return
  File "game/c3_lair.rpy", line 835, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1835, in script call
    call menu_return
  File "game/c3_captives.rpy", line 21272, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captives.rpy", line 21272, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 2266, in script call
    call menu_return
  File "game/c3_captives.rpy", line 4156, in script call
    call menu_return
  File "game/c3_captives.rpy", line 3267, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 3906, in script call
    call menu_return
  File "game/c3_captives.rpy", line 12896, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 4292, in script call
    call menu_return
  File "game/c3_captives.rpy", line 22308, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23035, in script
    farmer "As long as it stays that way, you can't expect to find kindness from anyone else."
  File "game/c2_world.rpy", line 1083, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1787, in script call
    call menu_return
  File "game/c3_captures.rpy", line 3965, in script call
    call menu_return
  File "game/c3_captives.rpy", line 3528, in script call
    call menu_return
  File "game/c3_captives.rpy", line 14746, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 1303, in script call
    call menu_return
  File "game/c3_captures.rpy", line 1322, in script call
    call menu_return
  File "game/c3_captures.rpy", line 811, in script call
    call menu_return
  File "game/c3_captives.rpy", line 5088, in script call
    call menu_return
  File "game/c3_captives.rpy", line 26106, in script call
    call menu_return
  File "game/c3_captives.rpy", line 25304, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captures.rpy", line 126, in script call
    call menu_return
  File "game/c3_lair.rpy", line 8327, in script call
    call menu_return
  File "game/c3_lair.rpy", line 9002, in script call
    call menu_return
  File "game/c3_captives.rpy", line 2097, in script call
    call menu_return
  File "game/c3_captures.rpy", line 4551, in script call
    call menu_return
  File "game/c3_lair.rpy", line 874, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1813, in script call
    call menu_return
  File "game/c3_lair.rpy", line 705, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1857, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captives.rpy", line 911, in script call
    call menu_return
  File "game/c3_captives.rpy", line 1253, in script call
    call menu_return
  File "game/c3_captives.rpy", line 1321, in script call
    call menu_return
  File "game/c3_captives.rpy", line 126, in script call
    call menu_return
  File "game/c3_captures.rpy", line 980, in script call
    call menu_return
  File "game/c3_captives.rpy", line 9904, in script call
    call menu_return
  File "game/c3_captives.rpy", line 10944, in script call
    call menu_return
  File "game/c3_captives.rpy", line 12109, in script call
    call menu_return
  File "game/c3_captives.rpy", line 5088, in script call
    call menu_return
  File "game/c3_lair.rpy", line 835, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1835, in script call
    call menu_return
  File "game/c3_captives.rpy", line 21272, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captives.rpy", line 21272, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 2266, in script call
    call menu_return
  File "game/c3_captives.rpy", line 4156, in script call
    call menu_return
  File "game/c3_captives.rpy", line 3267, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 3906, in script call
    call menu_return
  File "game/c3_captives.rpy", line 12896, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 4292, in script call
    call menu_return
  File "game/c3_captives.rpy", line 22308, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23035, in script
    farmer "As long as it stays that way, you can't expect to find kindness from anyone else."
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\ast.py", line 708, in execute
    renpy.exports.say(who, what, *args, **kwargs)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\exports.py", line 1345, in say
    who(what, *args, **kwargs)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\character.py", line 1142, in __call__
    self.do_display(who, what, cb_args=self.cb_args, **display_args)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\character.py", line 842, in do_display
    **display_args)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\character.py", line 591, in display_say
    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\display\core.py", line 3262, in interact_core
    if renpy.display.video.frequent():
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\display\video.py", line 544, in frequent
    renpy.display.render.redraw(j, 0.0)
  File "renpy/display/render.pyx", line 422, in renpy.display.render.redraw (gen\renpy.display.render.c:5956)
    redraw_queue.append((when + renpy.game.interface.frame_time, d))
MemoryError:
Windows-8-6.2.9200
Ren'Py 7.3.5.606
Ravager 4.0.1
Mon Sep 14 21:39:25 2020

(2 edits)

on another note i hope that in a future update we can have up to 3 or 5 'best wifus' imo it doesn't feel quite right to limit a dragon on the number of wives/high consorts that are permitted to stay in the same room as him.

then again maybe it would be better to do away with the idea and just have the dragon go to their chambers to sleep by their side... hmm... nah i like the first idea better. wife and kid interactions with each other
would give more development and create the atmosphere of our dragon's home after all.

(+1)

There is a bug concerning Malagar and his discussion about the Naga child.

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/c2_world.rpy", line 1083, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1787, in script call
    call menu_return
  File "game/c3_captures.rpy", line 3965, in script call
    call menu_return
  File "game/c3_captives.rpy", line 3528, in script call
    call menu_return
  File "game/c3_captives.rpy", line 14746, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 1303, in script call
    call menu_return
  File "game/c3_captures.rpy", line 1322, in script call
    call menu_return
  File "game/c3_captures.rpy", line 811, in script call
    call menu_return
  File "game/c3_captives.rpy", line 5088, in script call
    call menu_return
  File "game/c3_captives.rpy", line 26106, in script call
    call menu_return
  File "game/c3_captives.rpy", line 25304, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captures.rpy", line 126, in script call
    call menu_return
  File "game/c3_lair.rpy", line 8327, in script call
    call menu_return
  File "game/c3_lair.rpy", line 9002, in script call
    call menu_return
  File "game/c3_captives.rpy", line 2097, in script call
    call menu_return
  File "game/c3_captures.rpy", line 4551, in script call
    call menu_return
  File "game/c3_lair.rpy", line 874, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1813, in script call
    call menu_return
  File "game/c3_lair.rpy", line 705, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1857, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captives.rpy", line 911, in script call
    call menu_return
  File "game/c3_captives.rpy", line 1253, in script call
    call menu_return
  File "game/c3_captives.rpy", line 1321, in script call
    call menu_return
  File "game/c3_captives.rpy", line 126, in script call
    call menu_return
  File "game/c3_captures.rpy", line 980, in script call
    call menu_return
  File "game/c3_captives.rpy", line 9904, in script call
    call menu_return
  File "game/c3_captives.rpy", line 10944, in script call
    call menu_return
  File "game/c3_captives.rpy", line 12109, in script call
    call menu_return
  File "game/c3_captives.rpy", line 5088, in script call
    call menu_return
  File "game/c3_lair.rpy", line 15068, in script
    if fNagaBorn == False and Dream5 == True:
  File "game/c3_lair.rpy", line 15068, in <module>
    if fNagaBorn == False and Dream5 == True:
NameError: name 'Dream5' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/c2_world.rpy", line 1083, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1787, in script call
    call menu_return
  File "game/c3_captures.rpy", line 3965, in script call
    call menu_return
  File "game/c3_captives.rpy", line 3528, in script call
    call menu_return
  File "game/c3_captives.rpy", line 14746, in script call
    call menu_return
  File "game/c3_hordes.rpy", line 1303, in script call
    call menu_return
  File "game/c3_captures.rpy", line 1322, in script call
    call menu_return
  File "game/c3_captures.rpy", line 811, in script call
    call menu_return
  File "game/c3_captives.rpy", line 5088, in script call
    call menu_return
  File "game/c3_captives.rpy", line 26106, in script call
    call menu_return
  File "game/c3_captives.rpy", line 25304, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captures.rpy", line 126, in script call
    call menu_return
  File "game/c3_lair.rpy", line 8327, in script call
    call menu_return
  File "game/c3_lair.rpy", line 9002, in script call
    call menu_return
  File "game/c3_captives.rpy", line 2097, in script call
    call menu_return
  File "game/c3_captures.rpy", line 4551, in script call
    call menu_return
  File "game/c3_lair.rpy", line 874, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1813, in script call
    call menu_return
  File "game/c3_lair.rpy", line 705, in script call
    call menu_return
  File "game/c3_lair.rpy", line 1857, in script call
    call menu_return
  File "game/c3_captives.rpy", line 23424, in script call
    call menu_return
  File "game/c3_captives.rpy", line 911, in script call
    call menu_return
  File "game/c3_captives.rpy", line 1253, in script call
    call menu_return
  File "game/c3_captives.rpy", line 1321, in script call
    call menu_return
  File "game/c3_captives.rpy", line 126, in script call
    call menu_return
  File "game/c3_captures.rpy", line 980, in script call
    call menu_return
  File "game/c3_captives.rpy", line 9904, in script call
    call menu_return
  File "game/c3_captives.rpy", line 10944, in script call
    call menu_return
  File "game/c3_captives.rpy", line 12109, in script call
    call menu_return
  File "game/c3_captives.rpy", line 5088, in script call
    call menu_return
  File "game/c3_lair.rpy", line 15068, in script
    if fNagaBorn == False and Dream5 == True:
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\ast.py", line 1832, in execute
    if renpy.python.py_eval(condition):
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\python.py", line 2059, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "F:\Foreign\Pleasure\Pleasurable Games\5 - Games\9 - Unsorted\Ravager-4.0.1-pc\renpy\python.py", line 2052, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/c3_lair.rpy", line 15068, in <module>
    if fNagaBorn == False and Dream5 == True:
NameError: name 'Dream5' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
Ravager 4.0.1
Mon Sep 14 13:49:31 2020
[/code]

Thanks, this is a known bug - there's a patch file available on Discord.

(2 edits)

hmm, it would be nice if the content filter in preferences changed the futa characters to females or males.. might need to be both art and diolouge changed for that though...

hmm on a similar note it would be interesting for issa to go though full gender change to female if assisted by the warlock and/or the witch.

making the first female kobald might give rise to new offspring that betters the strength of the horde.

I took a quick look through comments and did not notice this topic, but the game seems to freeze at times or when I try to load a saved game it just goes to a black screen and nothing happens.

Thanks for letting me know! If you hop onto Discord and let us know the details on the #bug-reports channel, we might be able to help you.

I have tried to open the down loaded game but get an error message. Problem, can't convert.???

Can you please assist me with the problem?

(+1)

I was thinking to myself when this would update. I check, lo and behold, it's updated. Thanks, I can't wait to play this.

(+1)

thx for update bruh :)

I do appreciate the hardwork you guys put into for the sex scene artworks. But personally, i'd rather the sex scenes be drawn in the same art style that Vira uses for the character icons/avatar. I know this is probably asking for quite a lot, but could you guys redraw the sex scenes and offer an option to choose between the sex scene art styles? I know it would take a long time and you'd have to pay for a quite a bit, but i just prefer the cartoony artstyle 0ver the more realistic art style. I'm not expecting y'all to see this or respond, but if you do, could ya take it into consideration?

(+1)

Vira doesn't have the capacity to do that, and I don't have the budget. So I wouldn't hold my breath, sorry.

(+1)

oh well, it's just one of my wishes. I already knew that i was asking for quite a lot. Well at least you've seen my comment.

If there is a sequel or future project, it would be preferable if one style is used.  Consistency is important, I keep trying to decide which "world" is the genuine article.  (That might make for an interesting contrast if used deliberately, like in Roger Rabbit)

Personally I prefer the anime aesthetic, but it is understandable if a different style is utilized for artistic or fiscal reasons.

I know I'm replying to this late, but just gonna say, would you rather have the same art style and have to wait for whoever draws in that style to draw every single scene, or have multiple different art styles because their is also a bunch of different artist (I believe) but get updates more frequently. Plus its impossible to please everybody with consistency. Not everybody likes realistic, not everybody likes anime. Having multiple different artist and art styles has way more benefits than issues

I prefer waiting for a consistent style over quicker but incongruous artwork.  Carelessly throwing everything into the soup pot is a recipe for getting something that isn't appealing to anyone.  

(1 edit)

So will it be major updates over a span of time, or a more small updates in that same span of time... does that make sense?

I'm going on a brief holiday, after which I hope to return to a weekly or fortnightly update schedule.

(+2)

Alright!!! Enjoy your break you definetly deserve it.

(+1)

hi 4mw.

Anyway just finished the act and it's just AMAZING.

150000 WORDS I MEAN WTF can anyone even make it xD anyway I have a suggestion can you add like a fight system to the game I mean you can't just take the cities like this and your a dragon it will be amazing to have such thing right?

I may be asking a big deal for you cuz your the one working here so...... Yeah It will be cool and all.

I considered having a fight system, but Ravager is more of a story-focused VN and I felt that a conventional combat mechanic would take away more than it added. The assault on Pale Rock will be epic, however.

Good to hear I will wait until you finish act 3 

Would it be possible to give the Witch to the Infernals instead of the Inquisitrix in the future? It feels like a bit of a waste to just hand over one who is more amenable to us  compared to the Witch.

Alas, Ziz is quite specific in its demands. It has quite a history with the Inquisitrix - not any elf will do.

Anyone else getting black boxes and graphical glitches behind character art and animations? I thought maybe it was my old AMD video card but now I'm using a new Nvidia one and it still happens.

I do sometimes but it's very random

Several animations that worked before seem broken now as well. Such as the farm girl stuck in the stall.

We've done some work to reduce the number of these that appear - they're a problem with RenPy's visual engine, alas. But some of them will still appear. If there's a problem with a scene, please report it on Discord and we'll give it a look.

Finally.

now I demand act 5 xD

(+1)

Queue the music guys, it's time for celebration

Is there actually a way to get the gold during the inquizitrix hiest? In the docs it says you can but it doesn't say how

(+1)

You take Heloise and tell catgirls to bring gold to you later. Then make traps in lair. They'll get caught. Then you let them go, and when this storyline progresses there'll be scene where they actually give gold to you. Its not written yet tho

(+1)

update to the best game finally!!! Now just to figure out what data I should clear so I can download it xD

(+3)

I was wondering why anybody would ever not choose Marie-Anne as waifu.

Then I played the Heloise content. Wowza.

(+1)

Your god damn right also.


YaaaaaaaaaaaaaY update

(1 edit) (+1)

Every waifu is best waifu, damn.

Mina is all for you, working late and bringing home gold and checking all the stuff for you and always leaving little moments of care around.

Marie-Anne is cute, devoted, absolutely adorbs when you claim her and always does something nice.

Heloise gives you Doom Baby, epicness, is immortal waifu and so cute once you start pampering her. Also that moment when she asks how many girls you got preggers and you say its ONLY HER. She really takes it as a honor. (as she should!!!!)

For some reason can't get my Heloise waifu to be with me!

In act IV I only get to choose between Merchand and Farmgirl.

I picked Spire for a lair, captured Heloise, didn't give her to the mage, she IS listed in Captives and I can visit her, but she's not in options for consorts for some reason. 

If it's not designed that way please look into it, I want my elf waifu :(

(1 edit) (+1)

Heloise is only waifuable if you get her preggers first. I've updated the walkthrough, so check it if you get stuck!

(+1)

Thank you very much, turns out I had preg stuff disabled. Enabled now.

There's a bug when I try to tell the warlock Malagar that I have a job for him in Act IV (presumably to go rescue Cuchilla). As soon as he asks what he can help with, it says there's a syntax error (invalid syntax in c3_lair.rpy, line 9008). Other than that, a fantastic update!

The bug has been isolated - there's a patch file available on Discord :) 

(+1)

My happiness is unlimited

(+2)

this shit has some of the best writing i've seen in porn games

god bless you 4minutewarning and everyone on the team 

doing gods work

(+1)

Only three candidates for Best Waifu (for now)

>Includes Mina

FUCK YEAH

(+1)

Almost full 4th Act?! Ability to make Mina or Marie-Anne Best Waifu? 
SIGN ME THE FUCK UP


Best NSFW game.

(+1)

Thanks for update its sooooo good :)

(+2)

best nsfw ive seen yet ready for more 

(+1)

If you want more then here you go.  Enjoy a whole new act just because you asked.

(+1)

Wooooowww!! i loved!! one of the best games i've played so far.
After i finished my first run, i'm giving a short break so i can play another time taking the choices for a different path!

Looking forward for the next updates ;)

(+1)

Wait no more then

Hope never dies

(+1)

I guessed that the update would be out 50 days after the last update, but it's not out, so was my question at least close?

Ha wrong, day 51

The Patreon announced an expected release date of September 11th.

Ok so I wasn't to far off. Only by 4 days

Im trying to install the Apk version but everytime I do it just ends with App not Installed. Any idea how I can install? I tried signing the app and the installing process actually moved and installing this time but it always ends uo failing with the App not Installed message. Anyone knows the problem here? Ive still got lots of free space.

There is a mobile and a tablet version try tham I had sometimes problem with it too if none of tham do not want to be installed try to delete ravager installed apk (if you want to update) (+make a copy from your saves if you dont want to lose tham) or factory reset for your phone (its work sometimes but not important to do it) these things what worked for me.

or possibly your phone or tablet doesn't have enough space. It may seem like you have more, but you need a bit more then how many mb the game actually takes up

(+1)

Are you trying to update or install fresh? 

While not with this game specifically i noticed that sometimes the old versions causes trouble when installing an apk. If you have an old version installed try uninstalling it and if that doesn't work relocate the save files (so you still have them in case even this doesn't work, but they aren't noticed by the installation program) the folder should be under /android/data (called "com.fourminutewarning.ravager) just get it out of android (I put them into downloads when doing this) 


Other than that I could only think of the possibility of maybe your device not being compatible (and maybe getting the tablet or phone(mobile) version mixed up, which was already suggested as possibility)

Will as an experienced hentai gamer.

I think the release of the New arc will arrive after 60 days.

12 days from now (no promises tho)

(+3)

I'm waiting...

No matter how many days pass, I'll wait for the new arc

I'm thinking after 50 days. I cant help but try to think its scheduled, but not sure

What percent of the update is done at this point?

no exact percent but im pretty sure the update is close, no promises though since im obviously not the developer so idk whats really happening

(+2)

It's close :) 

I'm dying with anticipation. Do you think it will be out at the end of September?

where can i join the discord?

I believe you need to become a patreon subscriber at https://www.patreon.com/4MinuteWarning. Even the $1 a month gets you in.

(+2)

There's an invite link on the left hand side of Ravager's main menu :)

(+1)

Is the game done? I'm waiting for more. I was just frustrated playing over and over again, repeating some decisions and start all over again. The game is so fantastic, but some of the background is black and in upper left there was just "cumming soon". I wish you complete the game because the story is so hype. 

(+4)

The game is not even close to done. Currently Act IV (out of five total) is being developed.

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